NO, NO, NUMBERS

MASTER TEACHER Jill Scott

GRADE(S)   PreK ,  K

OVERVIEW
The students will be able to experience the use of numbers in a variety of situations both through the video and classroom experiences.  They will have the opportunity to see what it would be like if we could not use any numbers at all.  After realizing the importance of numbers, the students will engage in several activities that require  ordering numbers and sorting numbers from examples of letters and shapes. 

ETV SERIES
Play and Discover with Digger and Splat  - #109 Numbers

LEARNING OBJECTIVES
The learner will be able to:
*state at least two uses of numbers
*find numbers in real world situations
*differentiate between numbers and letters
*order numbers from 1-5

MATERIALS
cards with numbers, letters, and colors on them (about 5 each)
magnetic letters - (about 5 different letters)
magnetic numbers - (about 5 different numbers)
a bag to hold the cards and magnetic letters and numbers
Objects in room that use numbers such as:
 clock
 calendar
 rulers
 yard stick
 measuring tape
 dice
 games
 birthday calendar
 tickets
 money
Chart paper (1 sheet)
markers to write on chart 
Rocket puzzle - (See third session)
model of rocket (toy)

Center Materials
Dramatic Play Center
boxes to make train cars
conductors hat
play money
cash register
tickets with numbers on them

Math  Center
Materials from preview activity
number stencils
puzzles that have order - such as teacher made rocket puzzle
Judy Teaching Clock
Calculators

Writing or Art Center 
enlarged pages of the newspaper or magazines on 11x17
markers (2 sets)

Library Center 
Counting Books (See Bibliography)

Cooking Activity
1 cookie per student
M&Ms either regular or miniature size depending on the size of the cookie (12
per student)
gummy worms (1 per student will be cut in half)
stick to spread frosting
enough frosting for each cookie (1 can for 30 students)

SESSION  ONE

PRE-VIEWING ACTIVITY
Inside a box or bag have a number of cards or objects with numbers, letters, and shapes on them.  Pull out a number card or the actual number object such as a magnetic number and ask the students, "What is this?"  When you get the answer of the exact number or just the word "number" say," Great."  Place the number in one pile.  Next pull out a letter card or object.  Again ask, "What is this?"  When you get the answer of the exact letter or the word letter say  "Great" and place it in a new pile or set.  Pull out a color card and ask the students, "What is this?"  When you get the correct response of the color or the word color place it in a third pile.  Continue pulling cards and objects from the bag until you have no more in the bag.  Have the student come to the conclusion that one set is numbers, one set is colors, and one set is letters.  Review the set of numbers, by holding up each card or object and calling out the number and saying that it is a number.  For example, if you held up the number 3, the students would say "Three"  and you would ask is it a number?  They would respond "yes". 

FOCUS FOR VIEWING
Tell the students that their friends Didi, Splat, and Digger are having a very hard time with numbers.  They are having such a hard time with numbers that they are going to try to get rid of numbers.   To give the students a specific responsibility while viewing,  tell them to watch Digger, Didi, and Splat and see what the characters are going to do to get rid of numbers and how easy or hard it might be.  Tell them to listen carefully for anything that might be a number. 

VIEWING ACTIVITIES
Start the video, Digger and Splat -Numbers,  beginning where you  see  Splat, the rabbit, looking directly into the camera.  He says,  "Numbers, they are nothing but trouble."  Immediately following that the characters begin a song and dance about the trouble with numbers.  Pause video where Didi, Digger, and Splat are deciding what penalty they will pay if some one uses a number.  Ask the students what they decided the penalty was for using a number.  The students will answer, "Jump up and down three times and say I'm a pickle." Have the students stand and demonstrate this penalty. To provide the students with an additional  specific responsibility while viewing, tell the students that when they hear a number being used that they too must pay the penalty. Resume the video. Stop the video where Didi has to pay her first penalty for saying, "That makes two of you."  You will see her jumping up and down saying, "I'm a pickle."

POST-VIEWING ACTIVITIES
Ask the students, "Was it easy for Digger, Didi, and Splat to do away with numbers?  What happened?  Did they have to pay any penalties?"   Play a similar game with the students.  Call one student to be the leader.  Have the student tell of an experience that he had yesterday.  Instruct him to include several numbers in his story such as I ate 2 hamburgers.  When the students hear a number they will jump up and down three times and say, " I'm a pickle, I'm a pickle."   Continue  the game until several students have had turns being the leader.  This game can continue over several days. 

SESSION 2 or CONTINUATION

PREVIEWING ACTIVITY
Remind the students how difficult it was for DiDi, Digger, and Splat to go without using numbers.   Ask the students to remember when Digger used his number to count how many numbers he had found, Splat found his number on the house.   Ask the students where they think their friends will find numbers.  Accept answers.  Have the students look around the room and find an object or place that uses numbers.  Be sure to have a calendar, a clock such as the Judy Teaching Puzzle clock, dice, yard sticks, rulers, measuring tapes, etc. in open view.   Allow the students to go in groups of three or four.  Have the students bring back the number object to the circle.  After all of the students have had an opportunity to find a number, discuss all of the uses of numbers. 

FOCUS FOR VIEWING
To provide the students with a specific responsibility for viewing,  tell the students that when they watch the next part of the video they are to see what uses Didi, Digger, and Splat find for numbers.  After the video we will compare what the characters find with our own findings. 

VIEWING ACTIVITIES
Resume the video where Didi is paying her penalty for using the number 2 by jumping up and down and saying "I'm a pickle, I'm a pickle."   Pause the video when the rocket comes on the screen.  (We will get back to the rocket in Session 3).  Fast forward to where Didi and Digger are using a piece of strip to measure the table.  Resume the video.  Pause the video where Didi, Digger and Splat are dancing around and eating cookies.  The credits are on the bottom of the screen.  Remind the students of their responsibility for viewing of finding the many uses for numbers. Rewind the video to the point where the characters start their song and dance about numbers. Instruct the students to listen carefully to the song, "It might remind  you of  some of  the uses for numbers that your friends found."  Resume the video. Stop the video again when the credits come on the bottom of the screen. 

POST-VIEWING ACTIVITIES
Ask the students what uses for numbers that their friends on the video found. On a chart paper or black board record their answer.  After each answer look at the objects the students had brought to the circle area during the previewing activity.  If the object is there,  place it up at the front.  After the students have exhausted all of the uses shown on the video,  look at the materials left in the circle area.  Discuss the uses of these objects that use numbers.  Write these uses on your chart.  After the objects are completed, ask the students if they can now think of any other uses of numbers.  Add these to your chart.  Place the chart in the math center along with the items for the students to use during center time. 

CONTINUATION OR SESSION  3

PREVIEWING ACTIVITY
Play a racing game outdoors.  Line the children up and say one, two, three, go.  Have the students race to a specified point.  Do this several times before coming inside to the circle area. 

FOCUS FOR VIEWING
With the students sitting on the carpet,  ask them how they knew when to go on the race.  Did they wait for the word go, or did they know that right after you said "three",  you would say go, and off they went?  Ask the students if you ever said "two, one, five."  Or, did you  ever say "three, one, two."   The students will point out that no, you must say them in order.  Show them a model of a rocket.  Talk about where this vehicle would go and what  power would be needed to lift the rocket off.  Suggest that perhaps before the power is given to blast off the rocket there is a number count down just like in their racing game. To provide the students with a specific responsibility for viewing, tell the students that you want them to watch the rocket in the videoand see if the order of the numbers was important to the blast off of the rocket. 

VIEWING ACTIVITIES
Start the video with the cartoon drawing of a rocket with numbers beside it. Pause the video after the first set of numbers is given and the rocket does not take off.   Ask  the students what happened.  Talk about a rocket and what makes a rocket get off the ground. Remind them of the toy rocket that they saw in the focus activity.   Resume the video.  Pause  the video when the second  set of numbers is still wrong.  Ask the students again what happened.  Resume the video. Stop the video when the rocket successfully takes off. 

POST-VIEWING ACTIVITY
Have a cut-out of a rocket that is divided into 5 parts like a puzzle.  On each of the parts there is a number.  The bottom part of the rocket has a 1 on it,   the next part a 2, and continues until the top part is labeled with a 5.  This rocket can go together only in  the correct numerical order. Ask a student to come up and put the rocket together.  Tell the students to crouch down like a small rocket that was ready to blast off.  If the numbers are read correctly, then  blast off.  Read the numbers as the student has assembled the rocket.  The students blast off.  Do this several times.   Now, have a second rocket puzzle.  This time the rocket jet and cone do not have numbers.  Only the middle (which is five identical rectangles) have numbers.  They are numbered 1-5.  Have a student come up to the front and repeat the game above.  This time you are not guaranteed the correct order. The students must decide when to blast off or stay on the launching pad. 

ACTION PLAN
Have a carpenter come to the class an talk about how important numbers are in his business.  Have him bring the things he uses to measure and discuss how difficult it is if he would not have numbers.
Ask a bank officer or teller to also come to the classroom and discuss numbers.  Provide different coins for the students to hold and count. 
Ask the students to ask each of their parents for one reason numbers are important in their daily lives.  Have them write the reason down and make a bulletin board of all the important reasons.  Take computer pictures of the child and place it by their parent's answer  Under their parent's answer write the child's one important use of numbers.

EXTENSIONS
Dramatic Play Center 
Using cardboard boxes for train cars, label each car with a number.  Have tickets that correspond to the car numbers.  The students can play conductor and pass out tickets with numbers, collect the tickets, count money to buy the ticket, etc. 

Math Center
Place the magnetic numbers and letters as well as the cards that were used in the introduction in the center.  Allow the students to manipulate these into sets. Provide calculators for the students to experiment on.  Make sure that they are simple calculators with large numbers. 

Library Center
Counting Books (See Bibliography)

Writing or Art Center
Enlarge pages from the newspaper or magazines on 11x17 paper.  Have the students use markers to cross out all the numbers that they can find.  Old calendars would also be good for this idea. 

Cooking Activity 
Provide large sugar cookies and icing for the students to make the clock that was seen in the video.  The students can ice the cookie, place 12 M&M (the miniature kind,  if necessary,  to have them fit on the size of your cookie) around for the number spots.  Gummy worms can be used for the hands on the clock. 

Internet
From searching Yahooligans:  Sesame Street has a website  that includes various activities with numbers, letters, and characters.  You can find it at      www.ctw.org/sesamestreet.com

Nick, Jr. also has a website with a different game daily.  Find it at 
     http://.nickjr.com/

Weewebbies is an online program for preschoolers at 
     http:www.weewebbies.com.
Many computer programs for preschoolers address numbers such as Millies Math House Muppets on Keys by Sunburst

Bibliography
One, Two, Three, Count with Me by     Catherine and Laurence Anholt
26 Letters and 99 Cents by Tana Hoban
Ten, Nine, Eight by Molly Band
How Many Feet?  How Many Tails?  By     Marilyn Burns
Anno's Counting Book by Mitsumasa Anno
A Number of Bears by Troll


Updated:  April 01, 2008

 

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